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   AIR 8

  
  3D Rendering Software for
  Visual Effects, Design & Architecture

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TweakAIR

Interactive Rendering
 for Shading Tweaks

BakeAIR

The Shading and
Lighting Baker

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Tools: AIR Space Vshade AIR Show

New in AIR 8:
Shader-based procedural modeling
3D texture and point cloud enhancements
and more

Popular Pipelines for AIR
tvg_day_med mercedesmed
Massive MayaMan & Maya
boat_yellow_med zeromed
Rhino Houdini

 


News

 

 


June 12:
 The Massive tips section has a new note describing how to render Massive agents with Rhino using AIR’s instancer shader capability.

May 15:
 We’ve started a new discussion group for AIR users. Registered AIR users can e-mail SiTex Graphics support for information on how to join the new group.

March 25:
 Designer Clement Greiner recorded a 5 minute video showing interactive shading and lighting inside Rhino with RhinoAir and TweakAIR.

March 11:
 Added new gallery entry featuring wheel design by Jeff Claunch.

March 4:
 A new version of the RhinoAir plug-in for Rhino 4 is available. New features include a dynamic IPR view (camera changes now update in the IPR view) and support for Air 8’s instancer shaders (including trees).

March 1:
 SiTex Graphics introduces new common product licensing: a single license now works with AIR, TweakAIR, and BakeAIR. Users no longer need to purchase a separate license for TweakAIR or BakeAIR. Registered AIR users can contact SiTex Graphics support for information on how to start taking advantage of the new licensing policy.

February 18:
 Added a new gallery entry with a truly massive crowd rendered with AIR by Psyop for a Super Bowl ad.

February 10:
 Next Limit has released the RealFlow RenderKit for rendering RealFlow™ fluids, including support for AIR.

January 13:
 A new version of the RhinoAir plugin is available with support for groups, per-light channel output, a new AirObject command, and more.

December 12, 2008:
 The Companions page now has links to the new CineMan plugin for Cinema 4D and CityEngine urban modeling software from Procedural.

December 8, 2008:
 SiTex Graphics releases AIR 8 with powerful new procedure and instancer shaders, enhanced 3D texture and point cloud support, AIR Show 3, Vshade 2, and much more.

November 30, 2008:
 New gallery entry for Goat Story: The Legends of Old Prague, the first CG Czech film, rendered entirely with AIR.

September 1, 2008:
A new gallery entry for TV Globo describes some of their recent work using AIR and Massive.
 

 

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