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 TweakAIR

 


TweakAIR is an interactive rendering tool based on the AIR renderer. TweakAIR is designed to allow interactive tweaking of high-quality images with the full range of advanced rendering effects supported by AIR.

TweakAIR combined with the free AIR Space user interface provides a standalone interactive environment for shading and lighting 3D models.

TweakAIR accepts regular RIB files as input. At the beginning of an interactive session, TweakAIR creates a "deep" framebuffer for the current view, in about the time required for a normal preview rendering. Once the deep framebuffer has been generated, shading and lighting for the scene can be changed interactively, and the rendered image will update to reflect the changes.

Features:

    No expensive preprocessing or large intermediate files

    Works with the full gamut of AIR surface primitives

    Tweak any parameter of any surface, displacement, or light shader

    Assign new surface and displacement shaders

    Add and move lights

    Multithreaded

    Optimized shading for re-lighting

TweakAIR is supported by the following applications:

  Animal Logic’s excellent MayaMan plugin for Maya
  SiTex Graphics’ RhinoAir plugin for Rhino 4
  SiTex Graphics’ AIR Space user interface on Windows

Developers: Adding TweakAIR support to an existing plugin or application is straightforward with the aid of the TweakAIR developer’s kit, available by request to registered TweakAIR users and developers.
 

 

Watch demonstration video
What's New
AIR Space
Vshade
AIR Show
AIR User Manual


 Feature Summary

 Multithreading
Fast Scanline Rendering
 Ray Tracing
 Programmable Shading
 Global Illumination
 True Displacement
 Area Lights
 Automatic Meshing
 Trimmed NURBs
 Subdivision Meshes
 Curves/Hair/Fur
 Particles
 Blobbies
 Caustics
 HDR Input and Output
 Procedural Modeling
 Ambient Occlusion
Subsurface Scattering

 


 Supported platforms

  Windows
  Linux x86
 

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